About This Project
This is an isometric grid that you can place tiles on. Well, I wanted to make a puzzle game out of this but this is what I ended up with. This tutorial helped me almost understand isometric projection. [link](https://gamedevelopment.tutsplus.com/tutorials/creating-isometric-worlds-a-primer-for-game-developers--gamedev-6511)
What's New
Version 1.2 • Updated 6/2/2025
-fixed screen zoom issue.
Screenshots
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Comments
@Levi Joe
The object that you want to snap to the grid has a drag and drop behavior. While touching the object, loop for each tile in the grid, check if that tile is empty, then calculate the distance between the object and that tile. If the distance is less than half the tile width then move a “highlight” tile to the position of the the current tile in the loop, and then once you’ve stopped touching the object, move it to the position of the highlighted tile.
how did you make the tile snapping.
Neat
I made a kind of road and garden :D
The tile snapping is so satisfying. This would make a great puzzle game or something.

