About This Project
RougeLike revolves around a set of four skills. The game, like most of my projects, is endless. It is also randomized, so each battle is different. It's a bit random but I found it pretty fun to play. It's also a little confusing at first, so read the help messages! You'll probably have a lot of questions, so I encourage you to comment them for me to answer. The game is a lot better when you know how to play!
What's New
Version 2.6 • Updated 9/21/2022
Huge Update Based mostly on small fixes and huge graphical improvements -Updated the "Battles" help text -Updated the actual Skill Square graphic -Improved many other graphics -Rearranged some UI Big thanks to Lance for his enemy artwork in the game
Screenshots
Awards
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First Play
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Comments
It's great! So polished... All it needs is just more variate stuff like random events... And it's gonna be a gem :)
Thanks! Nice artwork.
I was thinking of rewarding a chest for exploring 5 paths in a row or something to that extent. I'll come up with something right away.
I'll have to play some saving tutorials and make sure to get a saving mechanic working soon. I'm currently trying to make the game more enjoyable to play with more complex mechanics and more modes/things to do.
But the extra space is till just 5 per path though, isn't it? Exploring a path, then leaving, then coming back would give the same exp as just doing 2 in a row, wouldn't it? Saving might be a bit of effort but it would be nice.
Nice update. (:

